Bone to Mud
(Alteration)

Range:  10 yards + 5 yards per level
Components:  V, S, M
Duration:  Instantaneous
Casting Time:  6
Area of Effect:  One creature
Saving Throw:  Special

Bone to mud changes all the bones in any one creature, regardless of size, to mud. It has no effect on inanimate objects. Obviously, this does not have a very big effect on creatures which do not rely on an internal skeletal structure (a worm, for example). The spell does affect undead, who save as if they were two levels lower than their actual Hit Dice. Creatures present at the end of the casting of this spell must save versus death magic with effects as in the table below.

	Hit Dice of	Saving throw	Saving throw
	creature	unsuccessful	successful
	up to 6	Death	Death
	6+ to 8	Death	2d10+1
	8+ to 10	Death	-
	10+ or more	-	-

The material component is a club shaped piece of bone.

